Playing around with the nation: Quinto Império as cartographical and geopolitical board game

Authors

  • Iolanda Ogando González Universidad de Extremadura
  • Enrique Santos Unamuno Universidad de Extremadura - Grupo CILEM

DOI:

https://doi.org/10.17398/1888-4067.8.147

Keywords:

Quinto Império, cartography, geopolitical imagination, game studies, board game

Abstract

This paper focuses on the Portuguese board game Quinto Império
(2012; second edition, 2013). After a brief and concise description of
the game, we analyse its board-map as cartographic device related to
what John Agnew has called "geopolitical imagination." In opposition to those who believe in the derivative character of Portuguese
geopolitical discourse, in this work we highlight its originality and, in
particular, the importance of the cartographical imaginary in its
configuration. Taking into account categories such as scale,
projection, and symbolization, our analysis of the board-map refers
to another cartographical examples with geopolitical and
propaganda aims, emphasizing some key aspects in the configuration
of nation and empire-based Portuguese imaginary.

References

Aarseth (2001): Espen Aarseth, “Allegories of Space. The Question of Spatiality in Computer Games”, en Raime Koskinaa, Cybertext Yearbook 2000, Jyväskilä, University, pp. 152-171.
Agnew (2003): John Agnew, Geopolitics. Re-visioning World Politics [1998], 2nd edition, Londres /Nueva York.
Anderson (2006): Benedict Anderson, Imagined Commnuties. Reflections on the Origins and Spread of Nationalism [1983 / 1991], revised edition, Londres /Nueva York.
Barber (2006): Peter Barber (comp.), El gran libro de los mapas [The Map Book, 2005], Barcelona, Paidós.
Barber / Harper (2010): Peter Barber y Tom Harper, Magnificent Maps. Power, Propaganda and Art, Londres, The British Library.
Billig (1995): Michael Billig, Banal Nationalism, Londres, SAGE.
Boria (2008): Edoardo Boria, “Geopolitical Maps: A Sketch History of a Neglected Trend in Cartography”, Geopolitics, 13, 278-308.
Boria (2012): Edoardo Boria, Carte come armi. Geopolitica, Cartografia, Comunicazione, Roma, Edizioni Nuova Cultura.
Caillois (1967): Roger Caillois, Les jeux et les hommes. Le masque et le vertige [1958], édition revue et augmentée, París, Gallimard.
Cairo (2006): Heriberto Cairo, “‘Portugal is not a Small Country’: Maps and Propaganda in the Salazar Regime”, Geopolitics, 11, 2006, pp. 367-395.
Cattaneo (2006): Angelo Cattaneo, “L’Atlas del Visconte de Santarém. Una storia culturale europea tra erudizione, orientalismo e colonialismo”, A História da Cartografia na obra do 2.º Visconde de Santarém, Lisboa, Biblioteca Nacional, pp. 17-49.
Cosgrove (1999): Denis Cosgrove, “Introduction: Mapping Meaning”, en íd. (ed.), Mappings, London, Reaktion Books, pp. 1-23.
Costa (2006): Nuno Silva Costa, “Cartografia de propaganda e unidade geográfica do império (C. 1920-1945)”, Africana Studia, nº 9, 2006, pp. 41-68.
Domingues (2002): Joaquim Domingues, De Ourique ao Quinto Império. Lisboa: IN-CM.
Godlewska (1997): Anne Godlewska, “The Idea of the Map”, en Susan Hanson (ed.), Ten Geographic Ideas That Changed the World, New Brunswick/New Jersey, Rutgers University Press, pp. 17-39.
Harker (2005): Christopher Harker, “Playing and Affective TimeSpaces”, Children’s Geographies, Vol. 3. N. 1, pp. 47-62.
Harwood (2008): Jeremy Harwood, Los confines del mundo. 100 mapas que cambiaron la percepción de la Tierra [To the Ends of the Earth. Maps That Changed the World, 2006], Barcelona, Blume.
Huizinga (1944): Johan H. Huizinga, Homo Ludens. A Study of the Play-Element in Culture [1938], Londres / Boston / Henley, routledge & Kegan Paul.
Järvinen (2008): Aki Järvinen, Games Without Frontiers. Theories and Methods for Game Studies and Design, Doctoral Dissertation Study, University of Tampere (Finland).
Leerssen (2006): Joep Leerssen, National Thought in Europe. A Cultural History, Amsterdam, Amsterdam University Press.
Lewis / Wigen (1997): Martin W. Lewis y Kären E. Wigen, The Myth of Continents. A Critique of Metageography, Berkeley/Los Angeles/Londres, University of California Press.
Lotman (1998): Yuri M. Lotman, Estructura del texto artístico [1972], Madrid, Akal.
Lotman (2011): Yuri M. Lotman, “Sobre el metalenguaje de las descripciones tipológicas de la cultura” [1969], en íd., La semiosfera II. Semiótica de la cultura, del texto, del espacio y la conducta, Madrid, Cátedra/Universitat de València, pp. 93-123.
Matos (2006): Patrícia Ferraz de Matos, As Cores do Império. Representações Raciais no Império Colonial Português, Lisboa, Imprensa de Ciências Sociais.
Matos (2010): Patrícia Ferraz de Matos, “A História e os Mitos. Manifestações da ideologia colonial na construção do Portugal dos Pequenitos em Coimbra”, CIEA7, 1-28.
Mäyrä (2008): Frans Mäyrä, An Introduction to Game Studies. Games and Culture, London, SAGE.
Monmonier (1991): Mark Monmonier, How to Lie with Maps, Chicago / Londres, Chicago University Press.
Ogando (2008): Iolanda Ogando, “Zé-Povinho o Portugal en búsqueda de sí mismo”, en Esther González Solís (ed.), El mundo con otros ojos. Cartografía, política y humor gráfico en el siglo XIX. Cáceres: Servicio de Publicaciones de la Universidad de Extremadura: 87-93.
Perkins (2009): Chris Perkins, “Playing with Maps”, en Martin Dodge, Rob Kitchin y Chris Perkins, Rethinking Maps, London/New York, Routledge, pp. 167-188.
Peters (1993): Arno Peters, La nueva cartografia [Die Neue Kartographie, 1983], Barcelona, Vicens Vives.
Riffenburgh (2011): Beau Riffenburgh, The Men Who Mapped the World. The Treasures of Cartography, Londres, Carlton Books.
Seville (2008): Adrian Seville, “The Geographical Jeux de l’Oie of Europe”, Belgeo, n. 3-4, pp. 427-443.
Seville (2011): Adrian Seville, “Geographical Pastimes. Two Early English Map Games”, IMCOS Journal, N. 124, pp. 43-46.
Sidaway (2000): James Derrick Sidaway, “Iberian Geopolitics”, en Klaus Dodds y David Atkinson (eds.), Geopolitical Traditions. A Century of Geopolitical Thought, London/New York, Routledge, 2000, pp. 118-149.
Smart (2005): Lez Smart, Maps That Made History. The Influential, the Eccentric and the Sublime, Toronto, Dundurn Press. Stockmann / Jahnke (2008): Britta Stockmann y Jens Jahnke, “Playing by the Book. Literature and Board Games at the Beginning of 21st Century”, Homo Communicativus, 3, n. 5, pp. 127-144.
Swift (2006): Michael Swift, Mapas do Mundo [Mapping the World, 2006], Lisboa, Bertrand.
Thiesse (2001): Anne-Marie Thiesse, La création des identités nationales. Europe XVIII-XIX siècle [1997], París, Seuil.
Vakil (1996): AbdoolKarim A. Vakil, “Nationalising Cultural Politics: Representations of the Portuguese ‘Discoveries’ and the Rhetoric of Identitarianism, 1880-1926”, en Clare MarMolinero / Angel Smith (eds.), Nationalism and the Nation in the Iberian Peninsula. Competing and Conflicting Identities. Oxford: Berg: 33-52.
Wolf (1997): Mark J. P. Wolf, “Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games”, Film Quarterly, Vol. 51, N. 1, pp. 11-23.
Woods (2012): Stewart Woods, Eurogames. The Design, Culture and Play of Modern European Board Games, Jefferson, Mc Farland & Co.

Downloads

Published

07/13/2022

How to Cite

Ogando González, I., & Santos Unamuno, E. (2022). Playing around with the nation: Quinto Império as cartographical and geopolitical board game. Limite. Revista De Estudios Portugueses Y De La lusofonía, 8, 147-184. https://doi.org/10.17398/1888-4067.8.147